[−][src]Struct proptest::num::f32::Any
Strategies which produce floating-point values from particular
classes. See the various Any
-typed constants in this module.
Note that this usage is fairly advanced and primarily useful to
implementors of algorithms that need to handle wild values in a
particular way. For testing things like graphics processing or game
physics, simply using ranges (e.g., -1.0..2.0
) will often be more
practical.
Any
can be OR'ed to combine multiple classes. For example,
POSITIVE | INFINITE
will generate arbitrary positive, non-NaN
floats, including positive infinity (but not negative infinity, of
course).
If neither POSITIVE
nor NEGATIVE
has been OR'ed into an Any
but a type to be generated requires a sign, POSITIVE
is assumed.
If no classes are OR'ed into an Any
(i.e., only POSITIVE
and/or
NEGATIVE
are given), NORMAL
is assumed.
The various float classes are assigned fixed weights for generation which are believed to be reasonable for most applications. Roughly:
-
If
POSITIVE | NEGATIVE
, the sign is evenly distributed between both options. -
Classes are weighted as follows, in descending order:
NORMAL
>ZERO
>SUBNORMAL
>INFINITE
>QUIET_NAN
=SIGNALING_NAN
.
Trait Implementations
impl BitOr<Any> for Any
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type Output = Self
The resulting type after applying the |
operator.
fn bitor(self, rhs: Self) -> Self
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impl BitOrAssign<Any> for Any
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fn bitor_assign(&mut self, rhs: Self)
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impl Clone for Any
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impl Copy for Any
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impl Debug for Any
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impl Strategy for Any
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type Tree = BinarySearch
The value tree generated by this Strategy
.
type Value = f32
The type of value used by functions under test generated by this Strategy. Read more
fn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self>
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fn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized,
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Self: Sized,
fn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>,
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Self: Sized,
Self::Value: Into<O>,
fn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
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self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
fn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
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self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
fn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
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self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
fn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
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self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
fn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
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self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
fn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
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self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
fn prop_union(self, other: Self) -> Union<Self> where
Self: Sized,
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Self: Sized,
fn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
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self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
fn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable,
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Self: Sized,
Self::Value: Shuffleable,
fn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static,
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Self: Sized + 'static,
fn sboxed(self) -> SBoxedStrategy<Self::Value> where
Self: Sized + Send + Sync + 'static,
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Self: Sized + Send + Sync + 'static,
fn no_shrink(self) -> NoShrink<Self> where
Self: Sized,
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Self: Sized,
Auto Trait Implementations
impl RefUnwindSafe for Any
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impl Send for Any
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impl Sync for Any
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impl Unpin for Any
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impl UnwindSafe for Any
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,